Campaign of the Month: April 2012
Description: Barefoot this moving boulder of a Dwarf is 4 feet tall by his people’s measurements (1.2 meters by Elven metric), and 200 pounds. As a Prince of the Korin Thatr his beard is braided into a massive singular “Thane’s weave” with Korobite (gold & silver looking metal, used in Old Kingdom Dragon Coins) bands. He bears a genuine royal Dwarven signet ring! The only armor he wears on his arms are leather and steel forearm bracers and Korobite knuckle studded leather gauntlets when fighting. All of his boots have Korobite plated toes and steel shanked heels. Most of his robes are plain “for a prince,” and he will often go bare chested. Both of his arms bear tattoos up to his chest and shoulder blades. While almost never seen his right palm bears a tattoo of the “Eye of Ra” to guide it in being just. His left palm bears “Bennu’s flaming Phoenix Bird” to guide it to where retribution is needed.
Torrun is the youngest surviving direct line descendant of the Dwarf King Ithan, whom had a suit of ruinc armor that inspired a spell to be created mimicking a pale portion of its power. His sister, Queen Disvanoa ’ekun Ithansottir the First, is the current owner of that armor and Queen of the Dwarven domains within the dimension of the Compound. Very recently, the Queen had taken a consort from among the Thanes of the Compound and she has produced an heir. Torrun was the first to start the process of relinquishing his right to the throne as heir, though as family he has kept the ancient title of High Thane, or Prince is the easiest translation in elvish. The Dwarves have kept the ancestral name of the realm they hope to return to one day so they may spread peace among the peoples of Palladium – Korin Gilead (Fortress Birthstone). Together with the last of the Royal Elven Families of the Golden City of Baalgor they have fought to rid the war among their kind. The last hold outs these five and a half thousand years have been the ancient races that used to be slave stock for both factions of the Elves and Dwarves when they went to war millenniums ago.
Picture from @parenzip on Twitter.
|VITAL STATISTICS||ATTRIBUTES||SAVING THROWS||COMBAT BONUSES|
|HT||4’||IQ||13||Save vs Magic||+ 4||Strike||+ 5|
|WT||200 lbs||ME||21||Save vs Psionics||+3
|PPE||96||MA||11||Save vs coma||+ 10%||Dodge||+ 10|
|ISP||62||PS||35||Save vs poison/
|+ 4||Roll||+ 10|
|HP||73||PP||20||Save vs H.F.||+ 10||Pull||+ 5|
|SDC||85||PE||20||Save vs Insanity||+ 4||Initiative||+ 3|
|Exp||PB||12||Save vs Possession||+ 6||Damage||+ 24|
|Sex||M||SPD||15/6||Save vs Illus. /
|+ 1||Disarm||+ 2|
(80 years old)
|HTH:||Martial Art||Attacks|| 8,
|Weapon Proficiencies||Level Acquired||Strike||Parry||Thrown||Rate/Range||Notes|
|Battle Axe||1||+ 6||+ 5||+ 5||+ 2D6 Damage;
+ 2 to Parry from Monk Bonus
|Thrown||1||+ 0||+ 0||+ 5||HtH/40ft.||2D4 Damage|
|Paired Axes||7||N/A||+2||N/A||N/A||FYI: The + 2 to Parry from Monk Bonus.|
|P.P. Bonus||N/A||+ 3||+ 3||+ 3|
|Magical War Battle Axe
|6D6+30||Two handed (4D6) for big threats.
Dwarf Made: +6 to damage, +1 to Parry.
|Total Bonus||+12 to Hit / +19 to Parry|
5D6 + 24
5D6 + 28
|Owns two for close combat.
Handles are shorter for more control.
Dwarf Made: + 2 to Strike, + 3 to Parry
Dwarf Made: + 4 to Damage, + 3 to Parry
|Justice Total Bonus
Retribution Total Bonus
|+ 14 to Strike / + 21 to Parry
+ 12 to Strike / + 21 to Parry
|Throwing Axes||2D4 + 24||Owns six for close ranged targets.|
|Total Bonus||+12 to Hit / + 13 to Throw / +16 to Parry|
|Meat Cleaver||1D6||Torrun uses this like a utility knife.|
|Total Bonus||+12 to Hit / + 13 to Throw / +16 to Parry|
|SPECIAL AXE ATTACKS:||Damage||Notes|
|Axe Power Strike||+ 1D6 Damage||Must roll Nat. 18-20 the victim of the stick power strike loses initiative, loses one melee action and there is a 01-50% chance that he will drop whatever weapon he was holding (only drops one weapon if using a pair — victim’s choice of which).|
|Parry Arrows with Axe||N/A||The monk can attempt to parry arrow attacks! He is -2 to parry arrows, darts, or thrown objects, and -6 to parry crossbows and such. The character can only attempt to parry the projectile attacks of one opponent at a time and must see the attack coming.|
|Axe Fighting Bonuses||N/A||In addition to W.P. Battle Axe bonuses, the monk is +1 to parry at levels 4, 8, and 12. One extra attack per melee round when using any axe.|
|Spirit Strike||Triple Damage!||An attack that draws on the character’s inner spirit with mystical effect. It can only be used against dragons, elementals, demons and other supernatural beings and creatures of magic! It can be inflicted with a punch, kick, Axe (any).
Cost 2D6 P.P.E. per use.
|Punch Attack||2D4 + PS (24)||Add +2 to damage if wearing gauntlets. Korobite Knuckles allow damage to supernatural creatures.|
|Axe Hand Attack||2D4 + PS (24)||Open palm strike with edge downward chop|
|Kick Attack||2D6 + PS (24)|
|Roundhouse Kick||3D6 + PS (24)|
|Tripping/Leg Hook||Cannot be parried|
|Leap Attack||(Varies)||Auto Critical|
|DWARF BONUS||RACIAL GIFT||+ 1 Save vs Magic
+ 2 save vs Possession
+2 save vs H.F.
|Eternal Torch Ring||AR 14|
|Marble of Transformation||5 pounds of pure Korobite ore|
|Dragon’s Gift||This Magical War Battle Axe is a transformable weapon and becomes a Prince’s Warrior Monk traveling robe with hood.|
|Parchment of Partners||Also known as the Page of Heroes, a Parchment of Partnership is a scroll that anyone of a certain stage in life can utilize to call forth an assistant that will help them and remain loyal to that person for life. Very valuable, many duels, jousts or other battles are waged over these magic items.
Benefit: When read by someone of 4th level or higher a Parchment of Partnership this magical scroll summons an NPC of a class chosen by the player of the 1st level of ability. This NPC is fiercely loyal to the PC and will follow orders without question, being of the same alignment/outlook. This NPC gains experience at half the rate of normal characters (rounded down).
|Magical Itching powder||Very uncomfortable, lasts for 2D4x10 minutes or until washed off. Victim is -4 on initiative, -5% on skills and is distracted. Affects bare skin only.
5 separate doses
|DWARF RACIAL SKILLS||Base %||Bonus||Start||Current||Total %|
|Underground Sense of Direction||40+5%||N/A||1||11||90%|
|- Approx. dist. to surface||30+5%||N/A||1||11||80%|
|Rec. Precious Metals & Stones||25+5%||10%||1||11||85%|
|OCC Skills||Base %||Bonus||Start||Current||Total %|
|Lore: Religion - Bennu, Horus, Ra|
|Osiris, Set, Anubis||30+5||20%||1||11||98%|
|Play Dwarven Pipes||25+5%||20%||1||11||95%|
|WP Battle Axe||N/A||N/A||1||11||N/A|
|TEMPLE SKILLS||Base %||Bonus||Start||Current||Total %||Notes|
|Deep Meditation||20+6%||N/A||1||11||80%||x3 PPE/ISP RECOVERY
May meditate for 11 hrs.
|OCC Related Skills||Base %||Bonus||Start||Current||Total %|
|Etiquette (Church, Court & Military)||10%||4||11|
|- Sailing: Large||??%||10%||8||11||??%|
|Sculpting & Whittling||8||11|
|Secondary Skills||Base %||Start||Current||Total %|
|- Sense of balance||30+5%||1||11|
|- Parallel bars & rings||30+3%||1||11|
|- Back flip and somersault||40+5%||1||11|
|- Sense of balance||40+5%||1||11|
|- Walk Tightrope / Hg. Wire||30+3%||1||11|
|- Back flip||30+5%||1||11|
|I.D. Plants & Fruits||25+5%||5||11|
|Holy Water||4||Belt||Steel Vials with wax sealed stoppers.|
|Set of Traveling Clothes||Dwarf Noble|
|Ceremonial Robe||Dwarven script for the Pantheon of Light embroidered as trim.|
|Axe Harness||One||Worn||Battle Axes carried on sides Throwing Axes carried as follows: 2 rear mounted; 2 front mounted; 2 on shoulder straps.|
|Fine, Reinforcecd Leather Guantlets||2-pair||1-Worn
|Korobite Knuckles Steel reinforcements.|
|Fine, Reinforcecd Leather Boots||2-pair||1-Worn
|Korobite Toe; Steel heel reinforcements.|
|Drama Cards, Luck Points, Ace in the Hole|
|Ace in the Hole|