EXPERIENCE POINTS

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EXPERIENCE POINTS

Character
XP Earned
Total XP
Current Level
XP Next Level
XP Needed
Asher
15,060
109,785
10
131,600
20,815
Azariel
14,310
203,840
12
233,000
29,160
Indaris
7460
134,280
11
184,600
50,320
Overkill
13,360
286,970
14
340,000
53,030
Tyvernos
3100
256,850
13
290,200
33,350
Xerx’ses
13,260
252,830
13
275,920
23,090



13,385/35,200

19,040/48,200

2,080/52,400
Asher 38.0% Azariel 39.5% Indaris 4.0%



26,870/ 80,000

25,850/58,200

27,010/50,000
Overkill 33.2% Tyvernos 44.4% Xerx’ses 54.0%


The bars above are stolen from Phoenix Mark, and his great campaign, Crimson Skies. Go check it out!


XP Breakdown Chart


XP= session xp, no max.
log xp= xp gained from log writing, max 600. Official log gets a max of 900.
bonus xp= outside session role plays, & adding to the OP site. Max for bonus xp/session is 600.
total= all xp for the 2 week period from beginning of one session to beginning of next.
LIR= Logs in a row. Group gets rewards if everyone does a log for 3 sessions in a row, and individuals get a reward if they do 6 in a row.


Session 4/12/14
Bonus xp session! Get those logs in, pages done, etc! 8500 max!

Character
XP
Log XP
Bonus XP
Total XP
LIR
Asher
5360
600
600/8500
15,060
3
Azariel
5110
600
100/ 8500
14,310
3
Indaris
4160
600
600/2100
7460
3
Overkill
4360
900
600/7500
13,360
1
Tyvernos
1800
/2300
4100
Xerx’ses
3560
600
600/8500
13,260
2


Session 3/29/14

Character
XP
Log XP
Bonus XP
Total XP
LIR
Asher
4205
900
600
5705
2
Indaris
4005
600
600
5205
2
Ja’Deir
5455
600
600
6655
2
Overkill
4355
600
600
5555
6
Tyvernos
4105
600
600
5305
6
Xerx’ses
2405
600
600
3605
1


Session 3/15 /14

Character
XP
Log XP
Bonus XP
Total XP
LIR
Asher
3600
600
990
5190
1
Indaris
2200
2200
Ja’Deir
6400
600
990
7990
1
Overkill
4600
600
990
6190
5
Tyvernos
4000
600
990
5590
5
Xerx’ses
5250
600
990
6840
6



For Past Experience Point Charts, See Here.

Official Palladium XP Earned Chart
25 pts: Perform skill
25 pts: Clever idea
100 pts: Clear/useful idea/action
100 pts: Quick thinking idea/action
200 pts: Critical plan/action – saves character/comrades
400-1000 pts: Critical plan/action – saves group/many people
100-300 pts: Endangering own life – help others
500-700 pts: Self-sacrifice/potential life/death situation
100 pts: Avoiding unnecessary violence
100-200 pts: Deductive reasoning/insight
50 pts: Good judgment
50 pts: Playing in character
50-100 pts: Daring
25-50 pts: Killing/subduing minor menace
75-100 pts: Killing/subduing major menace
150-300 pts: Killing/subduing great menace
Of course, the GM is the one awarding xp, so these have been modified here and there. For instance, anyone getting the group, and the gm, to laugh gets 50 xp.


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EXPERIENCE POINTS

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