Mage 6

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Mage 6

Name
Rank th Level
OCC
Race
Land of Origin:

VITAL STATISTICS ATTRIBUTES SAVING THROWS COMBAT BONUSES
HT * ’* IQ Save vs Magic + Strike *+ *
WT * lbs* ME Save vs Psionics Parry +2
PPE MA Save vs coma + Dodge +2
HP PS Save vs poison/disease + Roll *+2 *
SDC PP Save vs horror + Pull *+2 *
Level PE Save vs Possession + Initiative *+ *
Exp. PB Damage *+ *
Sex SPD Disarm
Age Critical * *
HTH: Basic Attacks *4 *
Alignment Perception * *
Magic:Wizard Spell Strength:Lv 2:13 Lv 4:14 Lv 8:15 Lv 12:16
Power Lev Acq/Spell Book Spell Lvl PPE Cost Range Duration Save Description
Decipher Magic 1 Y 1 4 Self 2 min/lev None Read runes, magic symbols, inscriptions at 94%. Not wards or circles.
Sense Magic 1 N 1 4 120’ 2 min/lev None Diameter, near (w/in 20’) or far. Tell Person/object enchanted, in process of invoking magic, or magic used in area.
Cloud of Slumber 1 N 1 4 90’ 2 melee/lev Std 20′×20′×20′ cloud Anyone in cloud falls into magic sleep. If dragged out of cloudwake in 1D4 melees
Globe of Daylight 1 Y 1 2 30’ 3 min/lev None Illuminates 12’/lev Max speed 12
Tongues 1 Y 6 12 Self or touch 5 min/lev None All Spoken Languages at 94%
See the Invisible 1 N 1 4 200’ 1 min/lev None See any force, object or creature that is invisible by spell or natural
Mystic Mark 1 Y 1 3
Weightlessness 2 N 2 6
Manipulate Objects 2 Y 2 Varies
See Mystic Mark 2 Y 2 4
Levitation 2 N 2 5 60’ away 3 min/lev None Straight up only 60’+ 10/lev 200 lbs + 20/lev
Armor of Ithan 3 N 3 10 Self or touch 1 min/lev None 100+10/lev AR 18 Fire, lightning, cold 1/2 dam
Breathe W/out Air 3 Y 3 5
Fuel Flame 3 Y 3 5
Fear 3 N 2 5 20’/lev 1 min/lev HF 16 Up to 100’ away, 20’ diameter/lev
Paralysis:Lesser 3 N 3 5
Climb 3 Y 2 3
Radiate Light 3 Y 3 8
Carpet of Adhesion 4 N 4 10 30+10’/lev 10 melee/lev Special 200 sq ft If save 2D6 melees
Superhuman Speed 4 N 5 10
Animate Object 4 Y 6 15
Extinguish Fire 4 Y 2 4
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Superhuman Strength 4 N 5 10
Multiple Image 4 N 4 7
Faerie Speak 4 Y 3 5
Hands of Stone 5 N 5 15
See Aura 5 Y 1 6
Heal Wounds 5 Y 5 10
Fire Ball 6 N 6 10
Spider Webs 6 Y 4 10
Dispel Magic Barrier 7 N 100’ Instant Std Dispels Magic/Psionic barriers of any kind except wards, circles, or weather
Concealment 7 Y 2 6
Words of Truth 7 Y 6 15
Energy Field 7 Y 4 10
X-Ray Vision 7 Y 7 25
Rags to Rope 7 Y 5 13
Fleet Feet 7 N 6 20 20’ 2 melee/lev None Self or Other w/in 20’ Doubles PP,Spd,& Attacks Negative moving so fast -2 Init, no save surprise, -20% Delicate skills
Negate Magic 8 N 8 30
Ley Line Transmission 8 Y 4 30
Energy Bolt 8 Y 3 5
Magic Pigeon 8 Y 6 20
Paralysis Bolt 8 Y 6 15
Power Staff 9 Y 9 Varies
Diminish Others 9 Y 8 30
See Wards 9 Y 6 8
Calling 9 Y 5 8
Metamorph:Animal 9 Y 7 25
Flame Consume Gem 10 Y 10 125
Immure Entity 11 Y 11 200
Amulet 12
  1. spells
    Lv 4 24
    Lv 5 27
    Lv 6 29
    Lv 7 36
    Lv 8 41
    Lv 9 46 (Note, at Lv 9, Paralysis Bolt becomes memorized)
    Lv 10 47 (Note, at Lv 10, Energy Field becomes memorized)
    Lv 11 48 (Note, at Lv 11, Power Staff becomes memorized)
    Lv 12 49 (Note, at Lv 12, Diminish Others becomes memorized)

Mage 6

A God...Rebuilt killervp