Mud Mound

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MUD MOUND


Little Mud Mound ATTRIBUTES SAVING THROWS
COMBAT BONUSES
HT 8’ IQ 6 Strike +2
WT ?? ME 10 Parry +4
PPE 100 MA 15 Dodge +2
HP 80 PS 26 Roll +
SDC 30 PP 16 Pull +
AR 12 Initiative +1
Level 5 Damage +9
Sex No Disarm
Birthday Now Critical 19,20
HTH: Basic Attacks 3
Alignment Anarchist Perception 0
Natural Abilities: Notes
Nightvision 600’
See Invisible Able to see invisible characters and objects
Bio-Regeneration 4D6 SDC per Melee round
Resilience! Doesn’t fatigue and is impervious to cold, heat, poison and disease. Also, Normal fire does no damage, magic fire does half damage and water magic does full damage
Travelling Oozes through any crack, can travel through walls and earth
Punches Inflicts 3D6 damage from punch or 6D6 from a power punch (counts as two attacks).
Carrying Carry up to 1250 lbs at full speed
Spells Can cast all level 1 Warlock Spells: Chameleon, Dowsing, Dust Storm, Fool’s Gold, Identify Plants and Minerals, Rock to Mud, Rot Wood.


Mud Mound

A God...Rebuilt killervp